About INQUEST
INQUEST is a murder-mystery detective game built on a single idea: every witness is lying about something, and your job is to catch them. You read a real case file, walk the scenes, question the suspects, and find the contradiction between their alibis. Then you make one accusation you cannot take back.
There are no points for puzzles that exist just to slow you down. The mystery is the puzzle. Every clue you find unlocks new questions, the alibis form a timeline, and the cracks in that timeline are the path to the killer. You can play solo, or pull in a friend for two-player co-op where you share the same case but each make your own final call.
Where the cases come from
The cases are inspired by real-world true crime and by the classic detective fiction that shaped the genre. They range across eras and settings, and while the launch tone leans noir, INQUEST is a murder-mystery and thriller engine first: the core loop of lying witnesses, contradicting alibis, and one irreversible accusation holds no matter the style.
Who makes it
INQUEST is made by Kuber, a solo indie developer. It started as a game I wanted to play myself, a detective story you actually have to solve, and grew into a collection of cases with new ones added over time.
How to play
INQUEST runs in any modern browser on desktop or mobile, with an Android build on the way. All eleven cases are free, no sign-up and no download, and the Daily Dossier (a fresh case every day, plus two-player co-op) is free too.